glGetBufferParameteriv — return parameters of a buffer object
| void glGetBufferParameteriv( | GLenum target, | 
| GLenum value, | |
| GLint * data ); | 
| void glGetBufferParameteri64v( | GLenum target, | 
| GLenum value, | |
| GLint64 * data ); | 
target
                    Specifies the target buffer object.
                    The symbolic constant must be
                    GL_ARRAY_BUFFER,
                    GL_ATOMIC_COUNTER_BUFFER,
                    GL_COPY_READ_BUFFER,
                    GL_COPY_WRITE_BUFFER,
                    GL_DRAW_INDIRECT_BUFFER,
                    GL_DISPATCH_INDIRECT_BUFFER,
                    GL_ELEMENT_ARRAY_BUFFER,
                    GL_PIXEL_PACK_BUFFER,
                    GL_PIXEL_UNPACK_BUFFER,
                    GL_QUERY_BUFFER,
                    GL_SHADER_STORAGE_BUFFER,
                    GL_TEXTURE_BUFFER,
                    GL_TRANSFORM_FEEDBACK_BUFFER, or
                    GL_UNIFORM_BUFFER.
                
value
                    Specifies the symbolic name of a buffer object parameter.
                    Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, 
                    GL_BUFFER_SIZE, or GL_BUFFER_USAGE.
                
dataReturns the requested parameter.
            glGetBufferParameteriv returns in data a selected parameter of the buffer object
            specified by target.
        
            value names a specific buffer object parameter, as follows:
        
GL_BUFFER_ACCESS
                        params returns the access policy set while mapping the buffer object.  
                        The initial value is GL_READ_WRITE.
                    
GL_BUFFER_MAPPED
                        params returns a flag indicating whether the buffer object is currently 
                        mapped. The initial value is GL_FALSE.
                    
GL_BUFFER_SIZE
                        params returns the size of the buffer object, measured in bytes.  
                        The initial value is 0.
                    
GL_BUFFER_USAGE
                        params returns the buffer object's usage pattern.  The initial value is
                        GL_STATIC_DRAW.
                    
            If an error is generated,
            no change is made to the contents of data.
        
            The GL_ATOMIC_COUNTER_BUFER target is available only if the GL version is 4.2 or greater.
        
            The GL_DISPATCH_INDIRECT_BUFFER and GL_SHADER_STORAGE_BUFFER targets are available only if the GL version is 4.3 or greater.
        
            The GL_QUERY_BUFFER target is available only if the GL version is 4.4 or greater.
        
            GL_INVALID_ENUM is generated if target or value is not an
            accepted value.
        
            GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target.
        
Copyright © 2005 Addison-Wesley. Copyright © 2010-2013 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.