glMatrixMode — specify which matrix is the current matrix
Specifies which matrix stack is the target
for subsequent matrix operations.
Three values are accepted:
The initial value is
Additionally, if the
ARB_imaging extension is supported,
GL_COLOR is also accepted.
glMatrixMode sets the current matrix mode.
mode can assume one of four values:
Applies subsequent matrix operations to the modelview matrix stack.
Applies subsequent matrix operations to the projection matrix stack.
Applies subsequent matrix operations to the texture matrix stack.
Applies subsequent matrix operations to the color matrix stack.
To find out which matrix stack is currently the target of all matrix
operations, call glGet with argument
GL_MATRIX_MODE. The initial
GL_INVALID_ENUM is generated if
mode is not an accepted value.
GL_INVALID_OPERATION is generated if
is executed between the execution of glBegin
and the corresponding execution of glEnd.
glGet with argument
glLoadMatrix, glLoadTransposeMatrix, glMultMatrix, glMultTransposeMatrix, glPopMatrix, glPushMatrix
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