glXDestroyContext — destroy a GLX context
void glXDestroyContext( | Display * | dpy, | 
| GLXContext | ctx); | 
dpySpecifies the connection to the X server.
ctxSpecifies the GLX context to be destroyed.
            If the GLX rendering context ctx is not current to any thread,
            glXDestroyContext 
            destroys it immediately.
            Otherwise,
            ctx is destroyed when it becomes not current to any thread.
            In either case, the resource ID
            referenced by ctx is freed immediately.
        
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