glXDestroyContext — destroy a GLX context
void glXDestroyContext( | Display * | dpy, |
GLXContext | ctx) ; |
dpy
Specifies the connection to the X server.
ctx
Specifies the GLX context to be destroyed.
If the GLX rendering context ctx
is not current to any thread,
glXDestroyContext
destroys it immediately.
Otherwise,
ctx
is destroyed when it becomes not current to any thread.
In either case, the resource ID
referenced by ctx
is freed immediately.
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