glXDestroyGLXPixmap — destroy a GLX pixmap
void glXDestroyGLXPixmap( | Display * | dpy, |
| GLXPixmap | pix); |
dpySpecifies the connection to the X server.
pixSpecifies the GLX pixmap to be destroyed.
If the GLX pixmap pix is not current to any client,
glXDestroyGLXPixmap destroys it immediately.
Otherwise,
pix is destroyed when it becomes not current to any client.
In either case, the resource ID
is freed immediately.
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