glXDestroyGLXPixmap — destroy a GLX pixmap
void glXDestroyGLXPixmap( | Display * | dpy, |
GLXPixmap | pix) ; |
dpy
Specifies the connection to the X server.
pix
Specifies the GLX pixmap to be destroyed.
If the GLX pixmap pix
is not current to any client,
glXDestroyGLXPixmap
destroys it immediately.
Otherwise,
pix
is destroyed when it becomes not current to any client.
In either case, the resource ID
is freed immediately.
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