glGetProgramInfoLog — Returns the information log for a program object
void glGetProgramInfoLog( | GLuint program, | 
| GLsizei maxLength, | |
| GLsizei *length, | |
GLchar *infoLog); | 
programSpecifies the program object whose information log is to be queried.
maxLengthSpecifies the size of the character buffer for storing the returned information log.
lengthReturns the length of the string returned in
		    infoLog (excluding the null
		    terminator).
infoLogSpecifies an array of characters that is used to return the information log.
glGetProgramInfoLog returns the
	information log for the specified program object. The
	information log for a program object is modified when the
	program object is linked or validated. The string that is
	returned will be null terminated.
glGetProgramInfoLog returns in
	infoLog as much of the information log as
	it can, up to a maximum of maxLength
	characters. The number of characters actually returned,
	excluding the null termination character, is specified by
	length. If the length of the returned
	string is not required, a value of NULL can
	be passed in the length argument. The
	size of the buffer required to store the returned information
	log can be obtained by calling
	glGetProgram
	with the value GL_INFO_LOG_LENGTH. 
The information log for a program object is either an empty string, or a string containing information about the last link operation, or a string containing information about the last validation operation. It may contain diagnostic messages, warning messages, and other information. When a program object is created, its information log will be a string of length 0.
The information log for a program object is the OpenGL implementer's primary mechanism for conveying information about linking and validating. Therefore, the information log can be helpful to application developers during the development process, even when these operations are successful. Application developers should not expect different OpenGL implementations to produce identical information logs.
GL_INVALID_VALUE is generated if
	program is not a value generated by
	OpenGL.
GL_INVALID_OPERATION is generated if
	program is not a program object.
GL_INVALID_VALUE is generated if
	maxLength is less than 0.
Copyright © 2003-2005 3Dlabs Inc. Ltd. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.