glBindRenderbuffer — bind a renderbuffer to a renderbuffer target
void glBindRenderbuffer( | GLenum target, |
GLuint renderbuffer) ; |
target
Specifies the renderbuffer target of the binding operation. target
must be GL_RENDERBUFFER
.
renderbuffer
Specifies the name of the renderbuffer object to bind.
glBindRenderbuffer
binds the renderbuffer object with name renderbuffer
to the renderbuffer target specified
by target
. target
must be GL_RENDERBUFFER
. renderbuffer
is the name of a renderbuffer object previously returned from a call to glGenRenderbuffers,
or zero to break the existing binding of a renderbuffer object to target
.
GL_INVALID_ENUM
is generated if target
is not GL_RENDERBUFFER
.
GL_INVALID_OPERATION
is generated if renderbuffer
is not zero or the name of a renderbuffer
previously returned from a call to glGenRenderbuffers.
glGenRenderbuffers, glDeleteRenderbuffers, glRenderbufferStorage, glRenderbufferStorageMultisample, glIsRenderbuffer
Copyright © 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.