glGenRenderbuffers — generate renderbuffer object names
void glGenRenderbuffers( | GLsizei n, |
GLuint *renderbuffers) ; |
n
Specifies the number of renderbuffer object names to generate.
renderbuffers
Specifies an array in which the generated renderbuffer object names are stored.
glGenRenderbuffers
returns n
renderbuffer object names in renderbuffers
.
There is no guarantee that the names form a contiguous set of integers; however, it is guaranteed that none of the returned names
was in use immediately before the call to glGenRenderbuffers
.
Renderbuffer object names returned by a call to glGenRenderbuffers
are not returned by subsequent calls, unless
they are first deleted with glDeleteRenderbuffers.
The names returned in renderbuffers
are marked as used, for the purposes of glGenRenderbuffers
only,
but they acquire state and type only when they are first bound.
Copyright © 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.