glGenBuffers — generate buffer object names
|GLuint * buffers|
Specifies the number of buffer object names to be generated.
Specifies an array in which the generated buffer object names are stored.
n buffer object names in
There is no guarantee that the names form a contiguous set of integers;
however, it is guaranteed that none of the returned names was in use
immediately before the call to
Buffer object names returned by a call to
glGenBuffers are not returned by
subsequent calls, unless they are first deleted with
No buffer objects are associated with the returned buffer object names until they are first bound by calling glBindBuffer.
Copyright © 2005 Addison-Wesley. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.