glGenFramebuffers — generate framebuffer object names
Specifies the number of framebuffer object names to generate.
Specifies an array in which the generated framebuffer object names are stored.
n framebuffer object names in
There is no guarantee that the names form a contiguous set of integers; however, it is guaranteed that none of the returned names
was in use immediately before the call to
Framebuffer object names returned by a call to
glGenFramebuffers are not returned by subsequent calls, unless
they are first deleted with glDeleteFramebuffers.
The names returned in
ids are marked as used, for the purposes of
but they acquire state and type only when they are first bound.
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