glBufferStorage — creates and initializes a buffer object's immutable data store
void glBufferStorage( | GLenum target, |
GLsizeiptr size, | |
const GLvoid * data, | |
GLbitfield flags) ; |
target
Specifies the target buffer object.
The symbolic constant must be
GL_ARRAY_BUFFER
,
GL_ATOMIC_COUNTER_BUFFER
,
GL_COPY_READ_BUFFER
,
GL_COPY_WRITE_BUFFER
,
GL_DRAW_INDIRECT_BUFFER
,
GL_DISPATCH_INDIRECT_BUFFER
,
GL_ELEMENT_ARRAY_BUFFER
,
GL_PIXEL_PACK_BUFFER
,
GL_PIXEL_UNPACK_BUFFER
,
GL_QUERY_BUFFER
,
GL_SHADER_STORAGE_BUFFER
,
GL_TEXTURE_BUFFER
,
GL_TRANSFORM_FEEDBACK_BUFFER
, or
GL_UNIFORM_BUFFER
.
size
Specifies the size in bytes of the buffer object's new data store.
data
Specifies a pointer to data that will be copied into the data store for initialization,
or NULL
if no data is to be copied.
flags
Specifies the intended usage of the buffer's data store. Must be a bitwise combination
of the following flags. GL_DYNAMIC_STORAGE_BIT
, GL_MAP_READ_BIT
GL_MAP_WRITE_BIT
, GL_MAP_PERSISTENT_BIT
, GL_MAP_COHERENT_BIT
,
and GL_CLIENT_STORAGE_BIT
.
glBufferStorage
creates a new immutable data store for the buffer object currently bound to
target
. The size of the data store is specified by size
. If
an initial data is available, its address may be supplied in data
. Otherwise, to
create an uninitialized data store, data
should be NULL
.
The flags
parameters specifies the intended usage of the buffer's data store.
It must be a bitwise combination of a subset of the following flags:
GL_DYNAMIC_STORAGE_BIT
The contents of the data store may be
updated after creation through calls to glBufferSubData.
If this bit is not set, the buffer content may not be directly updated by the client. The data argument
may be used to specify the initial content of the buffer's data store regardless of the presence of
the GL_DYNAMIC_STORAGE_BIT
. Regardless of the presence of this bit,
buffers may always be updated with server-side calls such as
glCopyBufferSubData and
glClearBufferSubData.
GL_MAP_READ_BIT
The data store may be mapped by the client for read access and a pointer in the client's address space obtained that may be read from.
GL_MAP_WRITE_BIT
The data store may be mapped by the client for write access and a pointer in the client's address space obtained that may be written through.
GL_MAP_PERSISTENT_BIT
The client may request that the server read from or write to the buffer while it is mapped. The client's pointer to the data store remains valid so long as the data store is mapped, even during execution of drawing or dispatch commands.
GL_MAP_COHERENT_BIT
Shared access to buffers that are simultaneously mapped for client access and are used by the server will be coherent, so long as that mapping is performed using glMapBufferRange. That is, data written to the store by either the client or server will be immediately visible to the other with no further action taken by the application. In particular,
GL_CLIENT_STORAGE_BIT
The allowed combinations of flags are subject to certain restrictions. They are as follows:
If flags
contains GL_MAP_PERSISTENT_BIT
, it
must also contain at least one of GL_MAP_READ_BIT
or GL_MAP_WRITE_BIT
.
If flags
contains GL_MAP_COHERENT_BIT
, it must
also contain GL_MAP_PERSISTENT_BIT
.
glBufferStorage
is available only if the GL version is 4.4 or greater.
If data
is NULL
, a data store of the specified size is still created,
but its contents remain uninitialized and thus undefined.
GL_INVALID_ENUM
is generated if target
is not
one of the accepted buffer targets.
GL_INVALID_VALUE
is generated if size
is less than or equal to zero.
GL_INVALID_OPERATION
is generated if the reserved buffer object name 0 is bound to target
.
GL_OUT_OF_MEMORY
is generated if the GL is unable to create a
data store with the properties requested in flags
.
GL_INVALID_VALUE
is generated if flags has any bits set other than
those defined above.
GL_INVALID_VALUE
error is generated if flags
contains GL_MAP_PERSISTENT_BIT
but does not contain at least one of GL_MAP_READ_BIT
or GL_MAP_WRITE_BIT
.
GL_INVALID_VALUE
is generated if flags
contains GL_MAP_COHERENT_BIT
, but
does not also contain GL_MAP_PERSISTENT_BIT
.
GL_INVALID_OPERATION
is generated if the GL_BUFFER_IMMUTABLE_STORAGE
flag of the buffer
bound to target
is GL_TRUE
.
Copyright © 2013 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.