glConvolutionFilter2D — define a two-dimensional convolution filter
| void glConvolutionFilter2D( | GLenum | target, | 
| GLenum | internalformat, | |
| GLsizei | width, | |
| GLsizei | height, | |
| GLenum | format, | |
| GLenum | type, | |
| const GLvoid * | data ); | 
target
                    Must be GL_CONVOLUTION_2D.
                
internalformat
                    The internal format of the convolution filter kernel.
                    The allowable values are
                    GL_ALPHA,
                    GL_ALPHA4,
                    GL_ALPHA8,
                    GL_ALPHA12,
                    GL_ALPHA16,
                    GL_LUMINANCE,
                    GL_LUMINANCE4,
                    GL_LUMINANCE8,
                    GL_LUMINANCE12,
                    GL_LUMINANCE16,
                    GL_LUMINANCE_ALPHA,
                    GL_LUMINANCE4_ALPHA4,
                    GL_LUMINANCE6_ALPHA2,
                    GL_LUMINANCE8_ALPHA8,
                    GL_LUMINANCE12_ALPHA4,
                    GL_LUMINANCE12_ALPHA12,
                    GL_LUMINANCE16_ALPHA16,
                    GL_INTENSITY,
                    GL_INTENSITY4,
                    GL_INTENSITY8,
                    GL_INTENSITY12,
                    GL_INTENSITY16,
                    GL_R3_G3_B2,
                    GL_RGB,
                    GL_RGB4,
                    GL_RGB5,
                    GL_RGB8,
                    GL_RGB10,
                    GL_RGB12,
                    GL_RGB16,
                    GL_RGBA,
                    GL_RGBA2,
                    GL_RGBA4,
                    GL_RGB5_A1,
                    GL_RGBA8,
                    GL_RGB10_A2,
                    GL_RGBA12, or
                    GL_RGBA16.
                
width
                    The width of the pixel array referenced by data.
                
height
                    The height of the pixel array referenced by data.
                
format
                    The format of the pixel data in data.
                    The allowable values are
                    GL_RED,
                    GL_GREEN,
                    GL_BLUE,
                    GL_ALPHA,
                    GL_RGB,
                    GL_BGR,
                    GL_RGBA,
                    GL_BGRA,
                    GL_LUMINANCE, and
                    GL_LUMINANCE_ALPHA.
                
type
                    The type of the pixel data in data.
                    Symbolic constants
                    GL_UNSIGNED_BYTE,
                    GL_BYTE,
                    GL_BITMAP,
                    GL_UNSIGNED_SHORT,
                    GL_SHORT,
                    GL_UNSIGNED_INT,
                    GL_INT,
                    GL_FLOAT,
                    GL_UNSIGNED_BYTE_3_3_2,
                    GL_UNSIGNED_BYTE_2_3_3_REV,
                    GL_UNSIGNED_SHORT_5_6_5,
                    GL_UNSIGNED_SHORT_5_6_5_REV,
                    GL_UNSIGNED_SHORT_4_4_4_4,
                    GL_UNSIGNED_SHORT_4_4_4_4_REV,
                    GL_UNSIGNED_SHORT_5_5_5_1,
                    GL_UNSIGNED_SHORT_1_5_5_5_REV,
                    GL_UNSIGNED_INT_8_8_8_8,
                    GL_UNSIGNED_INT_8_8_8_8_REV,
                    GL_UNSIGNED_INT_10_10_10_2, and
                    GL_UNSIGNED_INT_2_10_10_10_REV
                    are accepted.
                
dataPointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.
            glConvolutionFilter2D builds a two-dimensional convolution filter kernel from an array of
            pixels.
        
            The pixel array specified by width, height, format, type, and
            data is extracted from memory and processed just as if
            glDrawPixels were called, but processing stops after the final
            expansion to RGBA is completed.
        
            If a non-zero named buffer object is bound to the GL_PIXEL_UNPACK_BUFFER target 
            (see glBindBuffer) while a convolution filter is
            specified, data is treated as a byte offset into the buffer object's data store.
        
            The R, G, B, and A components of each pixel are next scaled by the four
            2D GL_CONVOLUTION_FILTER_SCALE parameters and biased by the
            four 2D GL_CONVOLUTION_FILTER_BIAS parameters.
            (The scale and bias parameters are set by glConvolutionParameter
            using the GL_CONVOLUTION_2D target and the names
            GL_CONVOLUTION_FILTER_SCALE and GL_CONVOLUTION_FILTER_BIAS.
            The parameters themselves are vectors of four values that are applied to red,
            green, blue, and alpha, in that order.)
            The R, G, B, and A values are not clamped to [0,1] at any time during this
            process.
        
            Each pixel is then converted to the internal format specified by
            internalformat.
            This conversion simply maps the component values of the pixel (R, G, B,
            and A) to the values included in the internal format (red, green, blue,
            alpha, luminance, and intensity).  The mapping is as follows:
        
| Internal Format | Red | Green | Blue | Alpha | Luminance | Intensity | 
|---|---|---|---|---|---|---|
| GL_ALPHA | A | |||||
| GL_LUMINANCE | R | |||||
| GL_LUMINANCE_ALPHA | A | R | ||||
| GL_INTENSITY | R | |||||
| GL_RGB | R | G | B | |||
| GL_RGBA | R | G | B | A | 
            The red, green, blue, alpha, luminance, and/or intensity components of
            the resulting pixels are stored in floating-point rather than integer
            format.
            They form a two-dimensional filter kernel image indexed with coordinates
            i and j such that i starts at zero and increases from left
            to right, and j starts at zero and increases from bottom to top.
            Kernel location i,j is derived from the Nth pixel,
            where N is i+j*width.
        
            Note that after a convolution is performed, the resulting color
            components are also scaled by their corresponding
            GL_POST_CONVOLUTION_c_SCALE parameters and biased by their
            corresponding GL_POST_CONVOLUTION_c_BIAS parameters (where
            c takes on the values RED, GREEN, BLUE, and
            ALPHA).
            These parameters are set by glPixelTransfer.
        
            glConvolutionFilter2D is present only if ARB_imaging is returned when glGetString
            is called with an argument of GL_EXTENSIONS.
        
            GL_INVALID_ENUM is generated if target is not
            GL_CONVOLUTION_2D.
        
            GL_INVALID_ENUM is generated if internalformat is not one of the
            allowable values.
        
            GL_INVALID_ENUM is generated if format is not one of the allowable
            values.
        
            GL_INVALID_ENUM is generated if type is not one of the allowable
            values.
        
            GL_INVALID_VALUE is generated if width is less than zero or greater
            than the maximum supported value.
            This value may be queried with glGetConvolutionParameter
            using target GL_CONVOLUTION_2D and name
            GL_MAX_CONVOLUTION_WIDTH.
        
            GL_INVALID_VALUE is generated if height is less than zero or greater
            than the maximum supported value.
            This value may be queried with glGetConvolutionParameter
            using target GL_CONVOLUTION_2D and name
            GL_MAX_CONVOLUTION_HEIGHT.
        
            GL_INVALID_OPERATION is generated if height is one of
            GL_UNSIGNED_BYTE_3_3_2,
            GL_UNSIGNED_BYTE_2_3_3_REV,
            GL_UNSIGNED_SHORT_5_6_5, or
            GL_UNSIGNED_SHORT_5_6_5_REV
            and format is not GL_RGB.
        
            GL_INVALID_OPERATION is generated if height is one of
            GL_UNSIGNED_SHORT_4_4_4_4,
            GL_UNSIGNED_SHORT_4_4_4_4_REV,
            GL_UNSIGNED_SHORT_5_5_5_1,
            GL_UNSIGNED_SHORT_1_5_5_5_REV,
            GL_UNSIGNED_INT_8_8_8_8,
            GL_UNSIGNED_INT_8_8_8_8_REV,
            GL_UNSIGNED_INT_10_10_10_2, or
            GL_UNSIGNED_INT_2_10_10_10_REV
            and format is neither GL_RGBA nor GL_BGRA.
        
            GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the
            GL_PIXEL_UNPACK_BUFFER target and the buffer object's data store is currently mapped.
        
            GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the
            GL_PIXEL_UNPACK_BUFFER target and the data would be unpacked from the buffer 
            object such that the memory reads required would exceed the data store size.
        
            GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the
            GL_PIXEL_UNPACK_BUFFER target and data is not evenly divisible 
            into the number of bytes needed to store in memory a datum indicated by type.
        
            GL_INVALID_OPERATION is generated if glConvolutionFilter2D is executed
            between the execution of glBegin and the corresponding
            execution of glEnd.
        
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