glIndexMask — control the writing of individual bits in the color index buffers
void glIndexMask( | GLuint | mask) ; |
mask
Specifies a bit mask to enable and disable the writing of individual bits in the color index buffers. Initially, the mask is all 1's.
glIndexMask
controls the writing of individual bits in the color index buffers.
The least significant
mask
,
where
This mask is used only in color index mode, and it affects only the buffers currently selected for writing (see glDrawBuffer). Initially, all bits are enabled for writing.
GL_INVALID_OPERATION
is generated if glIndexMask
is executed between the execution of glBegin
and the corresponding execution of glEnd.
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