glLoadIdentity — replace the current matrix with the identity matrix
void glLoadIdentity( | void) ; |
glLoadIdentity
replaces the current matrix with the identity matrix.
It is semantically equivalent to calling glLoadMatrix
with the identity matrix
but in some cases it is more efficient.
GL_INVALID_OPERATION
is generated if glLoadIdentity
is executed between the execution of glBegin
and the corresponding execution of glEnd.
glGet with argument GL_MATRIX_MODE
glGet with argument GL_COLOR_MATRIX
glGet with argument GL_MODELVIEW_MATRIX
glGet with argument GL_PROJECTION_MATRIX
glGet with argument GL_TEXTURE_MATRIX
glLoadMatrix, glLoadTransposeMatrix, glMatrixMode, glMultMatrix, glMultTransposeMatrix, glPushMatrix
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