glIsProgramPipeline — determine if a name corresponds to a program pipeline object
GLboolean glIsProgramPipeline( | GLuint pipeline) ; |
glIsProgramPipeline
returns GL_TRUE
if
pipeline
is currently the name of a program pipeline object.
If pipeline
is zero, or if pipeline
is not the
name of a program pipeline object, or if an error occurs, glIsProgramPipeline
returns GL_FALSE
. If pipeline
is a name returned by
glGenProgramPipelines, but that
has not yet been bound through a call to glBindProgramPipeline,
then the name is not a program pipeline object and glIsProgramPipeline
returns GL_FALSE
.
Copyright © 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.