glNewList — create or replace a display list
Specifies the display-list name.
Specifies the compilation mode,
which can be
Display lists are groups of GL commands that have been stored
for subsequent execution.
Display lists are created with
All subsequent commands are placed in the display list,
in the order issued,
until glEndList is called.
glNewList has two arguments.
The first argument,
is a positive integer that becomes the unique name for the display list.
Names can be created and reserved with glGenLists
and tested for uniqueness with glIsList.
The second argument,
is a symbolic constant that can assume one of two values:
Commands are merely compiled.
Commands are executed as they are compiled into the display list.
Certain commands are not compiled into the display list but are executed immediately, regardless of the display-list mode. These commands are glAreTexturesResident, glColorPointer, glDeleteLists, glDeleteTextures, glDisableClientState, glEdgeFlagPointer, glEnableClientState, glFeedbackBuffer, glFinish, glFlush, glGenLists, glGenTextures, glIndexPointer, glInterleavedArrays, glIsEnabled, glIsList, glIsTexture, glNormalPointer, glPopClientAttrib, glPixelStore, glPushClientAttrib, glReadPixels, glRenderMode, glSelectBuffer, glTexCoordPointer, glVertexPointer, and all of the glGet commands.
glTexImage1D, glTexImage2D, and glTexImage3D
are executed immediately and not compiled into the display list when their
first argument is
ARB_imaging extension is supported,
glHistogram executes immediately when its argument is
GL_PROXY_HISTOGRAM. Similarly, glColorTable executes
immediately when its first argument is
For OpenGL versions 1.3 and greater, or when the
ARB_multitexture extension is supported,
glClientActiveTexture is not compiled into display lists, but
When glEndList is encountered,
the display-list definition is completed by associating the list
with the unique name
(specified in the
If a display list with name
list already exists,
it is replaced only when glEndList is called.
glCallList and glCallLists can be entered into display lists.
Commands in the display list or lists executed by glCallList
or glCallLists are not included in the display list being created,
even if the list creation mode is
A display list is just a group of commands and arguments, so errors
generated by commands in a display list must be generated when the list is
executed. If the list is created in
GL_COMPILE mode, errors are
not generated until the list is executed.
GL_INVALID_VALUE is generated if
list is 0.
GL_INVALID_ENUM is generated if
mode is not an accepted value.
GL_INVALID_OPERATION is generated if glEndList is called
without a preceding
glNewList is called while a display list is being defined.
GL_INVALID_OPERATION is generated if
glNewList or glEndList
is executed between the execution of glBegin
and the corresponding execution of glEnd.
GL_OUT_OF_MEMORY is generated if there is insufficient memory to
compile the display list. If the GL version is 1.1 or greater, no
change is made to the previous contents of the display list, if any,
and no other change is made to the GL state. (It is as if no attempt
had been made to create the new display list.)
Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.